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Brichromas
2026-09-26
3
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What’s your favorite XPPen feature?
Hi everyone! I’m Bri, a self-taught artist, and I’d love to hear what everyone’s favorite XPPen feature is!I use an XPPen Artist 12 Pro, and one of my favorite things about it is the dial. I love being able to use it to move around my canvas so easily—it makes my workflow feel so much more comfortable and natural. I also really like the shortcut buttons on the side of the tablet. They’re super convenient and make it easier for me to access the tools I use the most without interrupting my drawing.XPPen has honestly made digital drawing feel so much more comfortable for me! 💗What about you? What’s your favorite feature on your XPPen?
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Torawr
2026-09-26
5
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XP Pen face drawing community challenge
Used XP Pen's episode 8 tutorial to shade the planes of the face. Tutorial was really clear and helped with visualising the face planes. I traced over a random asaro head model and I hope that its ok since the study was on shading face planes. I also drew both lightings as shown in the tutorial cuz it looked cool. #XPPenDrawingTutorial
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Fernally
2026-09-25
12
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XPPen tutorial episode 8 practice
Hey everyone. I'm REALLY into coloring and rendering, so much so that I haven't practiced nearly as much most of my other skills x-x so I thought I might as well give it a go to lightning!After all this is my most recent drawing with light and shadow on a face and-Sooo flat u_uI want to make a huge illustration including a character seen from a low angle perspective, so I decided to also practice with that piece on mindMy hand seems to flow a million times better on paper than on digital, despite me drawing on tablets since I was a little kid lolWhen I began the sketch I wanted to draw a different character, but it started to look like Agni from Fire Punch by Tatsuki Fujimoto, and that's my favorite piece of media ever so ofc I ended up switching to Agni :)). As he's on fire, I thought it would be a neat challenge to draw himAnd as an additional little extra practice, I decided to try making different levels of shadow, using the line art for that tooAnd here's the final result :D honestly I'm pretty happy with itThe method from the tutorial was very easy to understand and I'll make sure to keep it on mind for my next illustrations :)
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XFANSc41h9lwx
2026-09-24
12
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Explore the Crazy Weapons of the Ragdoll Hit Arena
One of the reasons players are captivated by  ragdoll hit is its massive and incredibly "magical" weapon system. Starting with nothing, you'll gradually unlock Japanese swords, Thor's hammers, battle axes, or even unique items like frying pans and traffic signs. Each weapon has its own weight and hitbox, forcing players to constantly change tactics. A heavy weapon will inflict tremendous damage but will slow you down and leave you vulnerable. Choosing and mastering each weapon transforms this casual game into a tactical arena full of surprises.
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JammboMx
2026-09-24
17
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Color calibrate
Can you help me?Hi guys I need to calibrate the color on my tablet, I have Artist 13 2Gen, and I don't know how to reproduce the same colors.This is my first tablet with screen, I used to have a Star 06, I always see the reds very satured, regardless of changes in color temperatureBy deafult is 6500k and I use 7500k o 9800k
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Kuroshika
2026-09-23
77
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The Edge Contrast
This is more of a rendering tip for when you’re refining the painting in the final stages.This is something I’ve learned from Rembrandt.Contrast is not only about light and dark values. Edge contrast plays an equally important role in creating clarity and depth.The balance between soft, blurry edges and sharp, defined edges helps separate forms and materials, makes light and shadow read more clearly, and naturally guides the viewer’s attention.On the other hand, relying too much on a Soft Brush removes this variety. Forms become less defined, materials start to blend together, and the painting can feel flat and unnatural.In the final rendering stage, it’s crucial to pay attention to the edges just as much as the values. A good balance of soft and hard edges can bring clarity, depth, and a more natural finish to the entire painting.#XPPenTutorialPractice
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Luxcarus
2026-09-21
23
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Practicing Colouring Skin
Decided to do a skin color study using episode 7! The video really helped me with color order and it was easier than I expected! I think what helped me best was the different color parts of the face due to vessels, bones, etc. I also used more textured brushes which I think really helped bring the colouring together! I would also highly recommend using references for lighting as it really helped me!One big tip I can give for colouring skin is that when you are shading skin is to move the color selection in an arch motion, this helps make the shadows more saturated! I would also recommend the blending mode linear burn for skin!
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XFANSmts1q80b
2026-09-21
35
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My entry for XP-Pen Tutorial Practice
I applied the concepts from the tutorial I watched, focusing on structural lines, plane breakdown, and clean styling to reach this final result. Thank you so much for these amazing tutorials and the wonderful challenge!#XPPenTutorialPractice
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Tayarwarn
2026-09-20
21
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Xppen drawing challenge
Same features, different spacingThe first drawing:The space between the eyes is the size of the eyesSmall space between the edge of the brow and the templeThe space between the nose and the top lip and the space between the lower lip and chin, are adequate The second drawing: The space between the eyes is too bigThe space between the edge of the brow and the temple is too bigThe space between the nose and the upper lip is too big The space between the lower lip and the chin is too smallWhen a portrait feels off, don’t immediately redraw the feature check the space around it first. Comparing these shapes can reveal proportion mistakes much faster
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Tayarwarn
2026-09-20
19
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Xppen drawing challenge
when the head turns or tilts, the facial features should wrap around the heads form rather than staying as flat horizontal lines. That way you’ll be able to see more depth A face isn't a flat surface. When the head turns, the features follow the curve of the skull. I use curved guidelines to make sure the eyes, nose and mouth stay attached to the form
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